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AI Insights · Timothy · January 2023

Top 5 2D Cartoon Games in Israel Q4 2022: Unified Platform Performance

Discover how the top 5 2D cartoon games performed on a unified platform in Israel during Q4 2022, with insights on downloads, revenue, and active users.

Top 5 2D Cartoon Games in Israel Q4 2022: Unified Platform Performance

The fourth quarter of 2022 saw impressive performance metrics for the top 5 2D cartoon games in Israel on a unified platform. Here’s a detailed look at how these popular games fared in terms of weekly downloads, revenue, and active users.

Coin Master from Moon Active experienced a substantial growth in weekly revenue, peaking at approximately $254K in the final week of December. Weekly downloads also saw an upward trend, starting from around 2.4K in late September and reaching nearly 4.8K by the end of December. Active users increased steadily from roughly 28.2K to about 33.6K over the quarter.

King's Candy Crush Saga maintained a consistent weekly revenue, with notable peaks at around $99K in late November and $87K in late December. Weekly downloads fluctuated, starting at approximately 6.4K in late September, dipping to around 4.8K in early December, and rising to about 7.2K by the end of the month. Active users saw a slight decline from 109.7K to 106.8K throughout the quarter.

Match Masters - PvP Match 3 by Candivore LTD showed varied performance in weekly revenue, peaking at around $55K in late November and ending the quarter at approximately $37.5K. Weekly downloads saw a downward trend, starting from around 2.4K in late September and dropping to nearly 1.8K by mid-December, before bouncing back to about 2K in the final week. Active users fluctuated, starting at approximately 119.4K, dipping to around 95.8K, and ending the quarter at about 111K.

Slotomania™ Slots Machine Game from Playtika LTD saw an increase in weekly revenue, peaking at around $45.5K in the last week of December. Weekly downloads remained relatively low, starting at around 468 in late September and ending at approximately 276 by the end of December. Active users showed slight fluctuations, starting at around 4.3K and ending the quarter at roughly 3.2K.

Clash of Clans by Supercell experienced a peak in weekly revenue at approximately $50.3K in early October and ended the quarter at around $23.7K. Weekly downloads started at around 2.4K in late September and saw a slight decline to about 2K by the end of December. Active users showed some fluctuation, starting at approximately 158.5K and ending the quarter at about 167.7K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023